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Thursday, June 18, 2009

EDH Rule Changes for June 20th

The current EDH Rules list is here:

http://csclub.uwaterloo.ca/~geduggan/EDH_rules.html

These are the additions Effective June 20th:

Gifts Ungiven is BANNED
Fastbond
is BANNED
Braids, Cabal Minion
, is BANNED as a GENERAL
The Watch List is DISCONTINUED
No other changes

GIFTS UNGIVEN
We know that this will raise a great cry from some players, but as we previously noted, Gifts is simply broken (especially at the 3U cost and the fact that it’s an Instant). The ability to tutor for two combo pieces and two ways to recur them generally makes this a one-card game-ender, which we feel is completely contrary to the EDH vision.

FASTBOND
The overwhelming reason Fastbond gets played is to fuel a degenerate combo. The EDH life total makes Fastbond easy and safe to use for an inconsiderable cost. Couple that with the land destruction combo with Crucible of Worlds (which we’re still very happy we unbanned), and Fastbond becomes even worse. We’re not opposed to land destruction or even mass land destruction, but asymmetrical mass land destruction that’s nearly uncounterable worries us a great deal.

BRAIDS, CABAL MINION
If you’re not absolutely prepared for it and capable of doing something about it on the first few turns, a Braids lock is nearly inevitable. We also don’t want games to devolve into being about a single card every time that card hits the table (see Kokusho). Braids as a General defines “unfun,” and we want to keep the format as friendly as possible.

THE WATCH LIST
We have come to believe the Watch List is an unnecessary tool that requires additional administration and adds little value. We found that having the list created more confusion that clarity, and it doesn’t serve a purpose other than as a forum for discussing cards. In part, the Watch List created the expectation that banning a card is a two-step process, which is inaccurate, so we’ve dropped it.

OTHER NOTES
We’re pretty happy with the action from March. Unbanning Crucible has opened some design space for deck-builders, and with the except of insanity with Fastbond, showed no negative impact on the environment (and we’ve taken care of that). It’s obviously made land destruction a little worse, but it’s made recovery from land destruction a little easier. All in all, seems like a good balance. Rofellos seems to be a good General but not broken. Occasionally it can go insane (but it certainly has company in that regard), but for the most part, we’ve observed that it seems to be an all-or-nothing thing. Its mono-green nature seems to have kept it in check. Most happily, the Tinker banning seemed to really help with the problem of Sundering Titan, which is why we felt no action was required.

Taken from:

http://strategy.channelfireball.com/featured-articles/we-play-too-6-edh-exclusive/


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